All Relics Statistics

Relic Acquisition Rates

This table shows how often relics are acquired when they are offered.

Relic Acquired Rejected Rate
Nunchaku 1 0 100.0% Details
Pandora's Box 2 0 100.0% Details
Bloody Idol 1 0 100.0% Details
Philosopher's Stone 1 0 100.0% Details
Golden Idol 4 0 100.0% Details
Coffee Dripper 1 0 100.0% Details
Empty Cage 1 1 50.0% Details
Dead Branch 1 1 50.0% Details
Cursed Key 1 2 33.33% Details
Strange Spoon 0 1 0.0% Details
Regal Pillow 0 0 0% Details
Gremlin Horn 0 1 0.0% Details
Ceramic Fish 0 0 0% Details
Medical Kit 0 1 0.0% Details
Question Card 0 0 0% Details
Unceasing Top 0 0 0% Details
Centennial Puzzle 0 0 0% Details
Tiny House 0 1 0.0% Details
Mutagenic Strength 0 0 0% Details
Calling Bell 0 3 0.0% Details
Pantograph 0 2 0.0% Details
Toxic Egg 0 0 0% Details
Nilry's Codex 0 0 0% Details
Tiny Chest 0 0 0% Details
Lizard Tail 0 2 0.0% Details
Girya 0 1 0.0% Details
Dolly's Mirror 0 0 0% Details
War Paint 0 1 0.0% Details
Fossilized Helix 0 0 0% Details
Anchor 0 1 0.0% Details
Tungsten Rod 0 0 0% Details
Sling of Courage 0 0 0% Details
Darkstone Periapt 0 0 0% Details
Torii 0 0 0% Details
The Boot 0 0 0% Details
Bag of Preparation 0 2 0.0% Details
Old Coin 0 0 0% Details
Strawberry 0 1 0.0% Details
Peace Pipe 0 0 0% Details
Calipers 0 0 0% Details
Oddly Smooth Stone 0 0 0% Details
Omamori 0 0 0% Details
Neow's Lament 0 0 0% Details
Sozu 0 1 0.0% Details
Eternal Feather 0 0 0% Details
Lantern 0 1 0.0% Details
Toolbox 0 2 0.0% Details
White Beast Statue 0 0 0% Details
Happy Flower 0 0 0% Details
Wing Boots 0 0 0% Details
Matryoshka 0 0 0% Details
Astrolabe 0 0 0% Details
Pen Nib 0 1 0.0% Details
Molten Egg 0 0 0% Details
Art of War 0 1 0.0% Details
Warped Tongs 0 0 0% Details
Spirit Poop 0 0 0% Details
Lee's Waffle 0 3 0.0% Details
Prayer Wheel 0 0 0% Details
Slaver's Collar 0 0 0% Details
Blue Candle 0 1 0.0% Details
Smiling Mask 0 0 0% Details
Kunai 0 1 0.0% Details
Ancient Tea Set 0 0 0% Details
Shovel 0 1 0.0% Details
Ectoplasm 0 0 0% Details
Vajra 0 1 0.0% Details
Runic Pyramid 0 0 0% Details
Fusion Hammer 0 1 0.0% Details
Bronze Scales 0 2 0.0% Details
Frozen Eye 0 5 0.0% Details
Turnip 0 0 0% Details
Cultist Headpiece 0 0 0% Details
Meal Ticket 0 0 0% Details
Velvet Choker 0 1 0.0% Details
Mummified Hand 0 0 0% Details
Pear 0 1 0.0% Details
Ssserpent Head 0 0 0% Details
Odd Mushroom 0 0 0% Details
Pocketwatch 0 0 0% Details
Runic Dome 0 0 0% Details
Bottled Tornado 0 0 0% Details
Thread and Needle 0 0 0% Details
Blood Vial 0 1 0.0% Details
Bottled Flame 0 2 0.0% Details
Necronomicon 0 0 0% Details
Mark of the Bloom 0 0 0% Details
Gremlin Visage 0 0 0% Details
Gambling Chip 0 1 0.0% Details
Sundial 0 0 0% Details
Shuriken 0 1 0.0% Details
Horn Cleat 0 0 0% Details
Strike Dummy 0 0 0% Details
Ink Bottle 0 0 0% Details
Clockwork Souvenir 0 0 0% Details
Busted Crown 0 1 0.0% Details
Du-Vu Doll 0 0 0% Details
Orange Pellets 0 0 0% Details
The Abacus 0 0 0% Details
Membership Card 0 1 0.0% Details
Incense Burner 0 0 0% Details
Stone Calendar 0 0 0% Details
Singing Bowl 0 1 0.0% Details
Face Of Cleric 0 0 0% Details
Cauldron 0 2 0.0% Details
Bird-Faced Urn 0 0 0% Details
Prismatic Shard 0 0 0% Details
Maw Bank 0 0 0% Details
Black Star 0 1 0.0% Details
Dream Catcher 0 0 0% Details
Potion Belt 0 0 0% Details
Toy Ornithopter 0 0 0% Details
Akabeko 0 1 0.0% Details
Orrery 0 2 0.0% Details
Hand Drill 0 0 0% Details
Meat on the Bone 0 0 0% Details
Sacred Bark 0 0 0% Details
Ice Cream 0 1 0.0% Details
The Courier 0 0 0% Details
Preserved Insect 0 0 0% Details
Letter Opener 0 1 0.0% Details
Chemical X 0 3 0.0% Details
Ginger 0 1 0.0% Details
Enchiridion 0 0 0% Details
Red Mask 0 0 0% Details
N'loth's Gift 0 0 0% Details
Whetstone 0 1 0.0% Details
Snecko Eye 0 0 0% Details
Bottled Lightning 0 1 0.0% Details
Bag of Marbles 0 0 0% Details
N'loth's Hungry Face 0 0 0% Details
Captain's Wheel 0 0 0% Details
Frozen Egg 0 0 0% Details
Orichalcum 0 0 0% Details
Mango 0 1 0.0% Details
Mercury Hourglass 0 0 0% Details
Ornamental Fan 0 0 0% Details
Juzu Bracelet 0 1 0.0% Details

Relic Database

All relics available for all characters

Name Rarity Description Flavor Text
Akabeko Common Your first Attack each combat deals 8 additional damage. "Muuu~"
Anchor Common Start each combat with 10 Block. Holding this miniature trinket, you feel heavier and more stable.
Ancient Tea Set Common Whenever you enter a Rest Site, start the next combat with [E] [E] . The key to a refreshing night's rest.
Art of War Common If you do not play any Attacks during your turn, gain an additional [E] next turn. This ancient manuscript contains wisdom from a past age.
Astrolabe Boss Upon pickup, Transform 3 cards, then Upgrade them. A tool to glean invaluable knowledge from the stars.
Bag of Marbles Common At the start of each combat, apply 1 Vulnerable to ALL enemies. A once popular toy in the City. Useful for throwing enemies off balance.
Bag of Preparation Common At the start of each combat, draw 2 additional cards. Oversized adventurer's pack. Has many pockets and straps.
Bird-Faced Urn Rare Whenever you play a Power card, heal 2 HP. This urn shows the crow god Mazaleth looking mischievous.
Black Star Boss Elites drop an additional relic when defeated. Originally discovered in the town of the serpent, beside a solitary candle.
Blood Vial Common At the start of each combat, heal 2 HP. A vial containing the blood of a pure and elder vampire.
Bloody Idol Special Whenever you gain Gold, heal 5 HP. The idol now weeps a constant stream of blood.
Blue Candle Uncommon Unplayable Curse cards can now be played. Whenever you play a Curse, lose 1 HP and Exhaust it. The flame ignites when shrouded in darkness.
Bottled Flame Uncommon Upon pickup, choose an Attack. Start each combat with this card in your hand. Inside the bottle resides a flame that eternally burns.
Bottled Lightning Uncommon Upon pickup, choose a Skill. Start each combat with this card in your hand. Peering into the swirling maelstrom, you see a part of yourself staring back.
Bottled Tornado Uncommon Upon pickup, choose a Power card. Start each combat with this card in your hand. The bottle gently hums and whirs.
Bronze Scales Common Start each combat with 3 Thorns. The sharp scales of the Guardian. Rearranges itself to protect its user.
Busted Crown Boss Gain [E] at the start of your turn. Future card rewards have 2 less cards to choose from. The Champ's crown... or a pale imitation?
Calipers Rare At the start of your turn, lose 15 Block rather than all of your Block. "Mechanical precision leads to greatness" - The Architect
Calling Bell Boss Upon pickup, obtain a unique Curse and 3 relics. This dark iron bell rang 3 times when you found it, but now stays silent.
Captain's Wheel Rare At the start of your 3rd turn, gain 18 Block. Wooden trinket carved with delicate precision. A name is carved into it but the language is foreign.
Cauldron Shop Upon pickup, brews 5 random potions. The Merchant is actually a rather skilled potion brewer. Buy 4 get 1 free.
Centennial Puzzle Common The first time you lose HP each combat, draw 3 cards. Upon solving the puzzle, you feel a powerful warmth in your chest.
Ceramic Fish Common Whenever you add a card to your deck, gain 9 Gold. Meticulously painted, these fish were revered to bring great fortune.
Chemical X Shop The effects of your cost X cards are increased by 2. WARNING: Do not combine with sugar, spice, and everything nice.
Clockwork Souvenir Shop Start each combat with 1 Artifact. "So many intricate gears."
Coffee Dripper Boss Gain [E] at the start of your turn. You can no longer Rest at Rest Sites. "Yes, another cup please. Back to work. Back to work!" - The Architect
Cultist Headpiece Special You feel more talkative. Part of the Flock!
Cursed Key Boss Gain [E] at the start of your turn. Whenever you open a non-Boss chest, obtain a Curse. You can feel the malicious energy emanating from the key. Power comes at a price.
Darkstone Periapt Uncommon Whenever you obtain a Curse, increase your Max HP by 6. The stone draws power from dark energy, converting it into vitality for the wearer.
Dead Branch Rare Whenever you Exhaust a card, add a random card into your hand. The branch of a tree from a forgotten era.
Dolly's Mirror Shop Upon pickup, obtain an additional copy of a card in your deck. "I look funny in this."
Dream Catcher Common Whenever you Rest, you may add a card into your deck. The northern tribes would often use dream catchers at night, believing they led to self improvement.
Du-Vu Doll Rare For each Curse in your deck, start each combat with 1 Strength. A doll devised to gain strength from malicious energy.
Ectoplasm Boss Gain [E] at the start of your turn. You can no longer gain Gold. This blob of slime and energy seems to pulse with life.
Empty Cage Boss Upon pickup, remove 2 cards from your deck. "How unusual to cage that which you worship." - Ranwid
Enchiridion Special At the start of each combat, add a random Power card into your hand. It costs 0 for that turn. The legendary journal of an ancient lich.
Eternal Feather Uncommon For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site. This feather appears to be completely indestructible. What bird does this possibly come from?
Face Of Cleric Special At the end of combat, raise your Max HP by 1. Everyone loves Cleric.
Fossilized Helix Rare Prevent the first time you would lose HP each combat. Seemingly indestructible, you wonder what kind of creature this belonged to.
Frozen Egg Uncommon Whenever you add a Power card into your deck, Upgrade it. The egg lies inert and frozen, never to hatch.
Frozen Eye Shop When viewing your Draw Pile, the cards are now shown in order. Staring into the eye, you see a glimpse of your future.
Fusion Hammer Boss Gain [E] at the start of your turn. You can no longer Smith at Rest Sites. Once wielded, the owner can never let go.
Gambling Chip Rare At the start of each combat, discard any number of cards, then draw that many cards. You can see a small inscription on one side. It reads: "Bear's Lucky Chip!"
Ginger Rare You can no longer become Weakened. A potent tool in many tonics.
Girya Rare You can now gain Strength at Rest Sites (up to 3 times). This Girya is unfathomably heavy. You could train with this to get significantly stronger.
Golden Idol Special Enemies drop 25% more Gold. Made of solid gold, you feel richer just holding it.
Gremlin Horn Uncommon Whenever an enemy dies, gain [E] and draw 1 card. "Gremlin Nobs are capable of growing until the day they die. Remarkable." - Ranwid
Gremlin Visage Special Start each combat with 1 Weak. Time to run.
Hand Drill Shop Whenever you break an enemy's Block, apply 2 Vulnerable. "Spirals are dangerous."
Happy Flower Common Every 3 turns, gain [E] . This unceasingly joyous plant is a popular novelty item among nobles.
Horn Cleat Uncommon At the start of your 2nd turn, gain 14 Block. Pleasant to hold in the hand. What was it for?
Ice Cream Rare Energy is now conserved between turns. "Delicious!"
Incense Burner Rare Every 6 turns, gain 1 Intangible. The smoke imbues its owner with the spirit of the burned.
Ink Bottle Uncommon Whenever you play 10 cards, draw 1 card. Once exhausted, appears to refill itself in a different color.
Juzu Bracelet Common Normal enemy combats are no longer encountered in ? rooms. A ward against the unknown.
Kunai Uncommon Every time you play 3 Attacks in a single turn, gain 1 Dexterity. A blade favored by assassins for its lethality at range.
Lantern Common Start each combat with an additional [E] . An eerie lantern which illuminates only for the wielder.
Lee's Waffle Shop Upon pickup, raise your Max HP by 7 and heal all of your HP. "Tastiest treat you will find in all the Spire! Baked today just for you."
Letter Opener Uncommon Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies. Unnaturally sharp.
Lizard Tail Rare When you would die, heal to 50% of your Max HP instead (works once). A fake tail to trick enemies during combat.
Mango Rare Upon pickup, raise your Max HP by 14. The most coveted forgotten fruit. Impeccably preserved with no signs of Spireblight.
Mark of the Bloom Special You can no longer heal. In the Beyond, thoughts and reality are one.
Matryoshka Uncommon The next 2 non-Boss chests you open contain 2 Relics. A stackable set of painted dolls. The paint depicts an unknown bird with white eyes and blue feathers.
Maw Bank Common Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at a shop. Surprisingly popular, despite maw attacks being a regular occurrence.
Meal Ticket Common Whenever you enter a shop, heal 15 HP. "Complimentary meatballs with every visit!"
Meat on the Bone Uncommon If your HP is at or below 50% at the end of combat, heal 12 HP. The meat keeps replenishing, never seeming to fully run out.
Medical Kit Shop Unplayable Status cards can now be played. Whenever you play a Status card, Exhaust it. "Has everything you need! Anti-itch, anti-burn, anti-venom, and more!"
Membership Card Shop 50% discount on all products! "Bonus membership offer for my most valuable customers!"
Mercury Hourglass Uncommon At the start of your turn, deal 3 damage to ALL enemies. An enchanted hourglass that endlessly drips.
Molten Egg Uncommon Whenever you add an Attack into your deck, Upgrade it. The egg of a Phoenix. It glows red hot with a simmering lava.
Mummified Hand Uncommon Whenever you play a Power card, a random card in your hand costs 0 that turn. Frequently twitches, especially when your pulse is high.
Mutagenic Strength Special Start each combat with 3 Strength. At the end of your first turn, lose 3 Strength. "The results seem fleeting, triggering when the subject is in danger." - Unknown
Necronomicon Special The first Attack played each turn that costs 2 or more is played twice. Upon pickup, obtain a special Curse. Only a fool would try and harness this evil power. At night your dreams are haunted by images of the book devouring your mind.
Neow's Lament Special Enemies in your first 3 combats will have 1 HP. The blessing of lamentation bestowed by Neow.
Nilry's Codex Special At the end of your turn, you may shuffle 1 of 3 random cards into your draw pile. Crafted by the infamous game master himself. Said to expand one's mind.
N'loth's Gift Special Triple the chance of finding Rare cards from combat rewards. The strange gift from N'loth. Whenever you try and unwrap it, another wrapped box of the same size lies within.
N'loth's Hungry Face Special The next non-Boss chest you open is empty. You feel hungry.
Nunchaku Common Every time you play 10 Attacks, gain [E] . A good training tool. Improves the posture and agility of the wielder.
Oddly Smooth Stone Common Start each combat with 1 Dexterity. You have never seen something so smooth and pristine. This must be the work of the Ancients.
Odd Mushroom Special When Vulnerable, take 25% more attack damage rather than 50%. "After consuming trichella parastius I felt larger and less... susceptible." - Ranwid
Old Coin Rare Upon pickup, gain 300 Gold. Unique coins are highly valued by merchants for their historical value and rare metallic composition.
Omamori Common Negate the next 2 Curses you obtain. A common charm for staving off vile spirits. This one seems to possess a spark of divine energy.
Orange Pellets Shop Whenever you play a Power, Attack, and Skill in the same turn, remove all of your debuffs. "Made from various fungi found throughout the Spire, they will stave off any affliction."
Orichalcum Common If you end your turn without Block, gain 6 Block. A green tinted metal of an unknown origin. Seemingly indestructible.
Ornamental Fan Uncommon Every time you play 3 Attacks in a single turn, gain 4 Block. The fan seems to extend and harden as blood is spilled.
Orrery Shop Upon pickup, choose and add 5 cards to your deck. "Once you understand the universe..." - Zoroth
Pandora's Box Boss Upon pickup, Transform all Strike and Defend cards. You have a bad feeling about opening this.
Pantograph Uncommon At the start of Boss combats, heal 25 HP. "Solid foundations are not accidental. Tools for planning are a must." - The Architect
Peace Pipe Rare You can now remove cards from your deck at Rest Sites. Clears the mind and cleanses the soul.
Pear Uncommon Upon pickup, raise your Max HP by 10. A common fruit before the Spireblight.
Pen Nib Common Every 10th Attack you play deals double damage. Holding the nib, you can see everyone ever slain by a previous owner of the pen. A violent history.
Philosopher's Stone Boss Gain [E] at the start of your turn. ALL enemies start combat with 1 Strength. Raw energy emanates from the stone, empowering all nearby.
Pocketwatch Rare Whenever you play 3 or less cards during your turn, draw 3 additional cards at the start of your next turn. The hands seem stuck on the 3 o'clock position.
Potion Belt Common Upon pickup, gain 2 Potion slots. I can hold more Potions using this belt!
Prayer Wheel Rare Normal enemies drop an additional card reward. The wheel continues to spin, never stopping.
Preserved Insect Common Enemies in Elite combats have 25% less HP. The insect seems to create a shrinking aura that targets particularly large enemies.
Prismatic Shard Shop Combat reward screens now contain Colorless cards and cards from other colors. Looking through the shard, you are able to see entirely new perspectives.
Question Card Uncommon Future card rewards have 1 additional card to choose from. "Those with more choices minimize the downside to chaos." - Kublai the Great
Red Mask Special At the start of each combat, apply 1 Weak to ALL enemies. This very stylish looking mask belongs to the leader of the Red Mask Bandits. Technically that makes you the leader now?
Regal Pillow Common Whenever you Rest, heal an additional 15 HP. Now you can get a proper night's rest.
Runic Dome Boss Gain [E] at the start of your turn. You can no longer see enemy intents. The runes are indecipherable.
Runic Pyramid Boss At the end of your turn, you no longer discard your hand. The runes are indecipherable.
Sacred Bark Boss Double the effectiveness of potions. A bark rumored to originate from the World tree.
Shovel Rare You can now Dig for relics at Rest Sites. The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. Time to go dig them up!
Shuriken Uncommon Every time you play 3 Attacks in a single turn, gain 1 Strength. Lightweight throwing weapons. Recommend going for the eyes.
Singing Bowl Uncommon When adding cards into your deck, you may raise your Max HP by 2 instead. This well-used artifact rings out with a beautiful melody when struck.
Slaver's Collar Boss During Boss and Elite combats, gain [E] at the start of your turn. Rusty miserable chains.
Sling of Courage Shop Start each Elite combat with 2 Strength. "A handy tool for dealing with particularly tough opponents."
Smiling Mask Common The Merchant's card removal service now always costs 50 Gold. Mask worn by the Merchant. He must have spares...
Snecko Eye Boss At the start of your turn, draw 2 additional cards. Start each combat Confused. An eye of a fallen snecko. Much larger than you imagined.
Sozu Boss Gain [E] at the start of your turn. You can no longer obtain potions. You notice that magical liquids seem to lose their properties when near this relic.
Spirit Poop Special It's unpleasant. The charred remains of your offering to the spirits.
Ssserpent Head Special Whenever you enter a ? room, gain 50 Gold. The most fulfilling of lives is that in which you can buy anything!
Stone Calendar Rare At the end of turn 7, deal 52 damage to ALL enemies. The passage of time is imperceptible in the Spire.
Strange Spoon Shop Cards which Exhaust when played will instead discard 50% of the time. Staring at the spoon, it appears to bend and twist around before your eyes.
Strawberry Common Upon pickup, raise your Max HP by 7. "Delicious! Haven't seen any of these since the blight." - Ranwid
Strike Dummy Uncommon Cards containing "Strike" deal 3 additional damage. It's beat up.
Sundial Uncommon Every 3 times you shuffle your draw pile, gain [E] [E] . "Early man's foolish obsession with time caused them to look to the sky for guidance, hoping for something permanent." - Zoroth
The Abacus Shop Whenever you shuffle your draw pile, gain 6 Block. "One...Two...Three..."
The Boot Common Whenever you would deal 4 or less unblocked attack damage, increase it to 5. When wound up, the boot grows larger in size.
The Courier Uncommon The Merchant restocks cards, relics, and potions. All prices are reduced by 20%. The Merchant's personal pet!
Thread and Needle Rare Start each combat with 4 Plated Armor. Wrapping the magical thread around your body, you feel harder to the touch.
Tiny Chest Common Every 4th ? room is a Treasure room. "A fine prototype." - The Architect
Tiny House Boss Upon pickup, obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 random card. "A near perfect implementation of miniaturization. My finest work to date, but still not adequate." - The Architect
Toolbox Shop At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand. A tool for every job.
Torii Rare Whenever you would receive 5 or less unblocked attack damage, reduce it to 1. Holding the small Torii, you feel a sense of calm and safety drift through your mind.
Toxic Egg Uncommon Whenever you add a Skill into your deck, Upgrade it. "What a marvelous discovery! This appears to be the inert egg of some magical creature. Who or what created this?" - Ranwid
Toy Ornithopter Common Whenever you use a potion, heal 5 HP. "This little toy is the perfect companion for the lone adventurer!"
Tungsten Rod Rare Whenever you would lose HP, lose 1 less. It's very very heavy.
Turnip Rare You can no longer become Frail. Best with Ginger.
Unceasing Top Rare Whenever you have no cards in hand during your turn, draw a card. The top continues to spin effortlessly as if you were in a dream.
Vajra Common Start each combat with 1 Strength. An ornamental relic given to warriors displaying glory in battle.
Velvet Choker Boss Gain [E] at the start of your turn. You cannot play more than 6 cards per turn. "Immense power, but too limited." - Kublai the Great
War Paint Common Upon pickup, Upgrade 2 random Skills. In the past, Ironclads would create wards using enchanted war paint before charging into battle.
Warped Tongs Special At the start of your turn, Upgrade a random card in your hand for the rest of combat. The cursed tongs emit a strong desire to return to where they were stolen from.
Whetstone Common Upon pickup, Upgrade 2 random Attacks. "Flesh never beats steel." - Kublai the Great
White Beast Statue Uncommon Potions always appear in combat rewards. A small white statue of a creature you have never seen before.
Wing Boots Rare You may ignore paths when choosing the next room to travel to 3 times. Stylish.