This table shows how often relics are acquired when they are offered.
| Relic | Acquired | Rejected | Rate | |
|---|---|---|---|---|
| Nunchaku | 1 | 0 | 100.0% | Details |
| Pandora's Box | 2 | 0 | 100.0% | Details |
| Bloody Idol | 1 | 0 | 100.0% | Details |
| Philosopher's Stone | 1 | 0 | 100.0% | Details |
| Golden Idol | 4 | 0 | 100.0% | Details |
| Coffee Dripper | 1 | 0 | 100.0% | Details |
| Empty Cage | 1 | 1 | 50.0% | Details |
| Dead Branch | 1 | 1 | 50.0% | Details |
| Cursed Key | 1 | 2 | 33.33% | Details |
| Strange Spoon | 0 | 1 | 0.0% | Details |
| Regal Pillow | 0 | 0 | 0% | Details |
| Gremlin Horn | 0 | 1 | 0.0% | Details |
| Ceramic Fish | 0 | 0 | 0% | Details |
| Medical Kit | 0 | 1 | 0.0% | Details |
| Question Card | 0 | 0 | 0% | Details |
| Unceasing Top | 0 | 0 | 0% | Details |
| Centennial Puzzle | 0 | 0 | 0% | Details |
| Tiny House | 0 | 1 | 0.0% | Details |
| Mutagenic Strength | 0 | 0 | 0% | Details |
| Calling Bell | 0 | 3 | 0.0% | Details |
| Pantograph | 0 | 2 | 0.0% | Details |
| Toxic Egg | 0 | 0 | 0% | Details |
| Nilry's Codex | 0 | 0 | 0% | Details |
| Tiny Chest | 0 | 0 | 0% | Details |
| Lizard Tail | 0 | 2 | 0.0% | Details |
| Girya | 0 | 1 | 0.0% | Details |
| Dolly's Mirror | 0 | 0 | 0% | Details |
| War Paint | 0 | 1 | 0.0% | Details |
| Fossilized Helix | 0 | 0 | 0% | Details |
| Anchor | 0 | 1 | 0.0% | Details |
| Tungsten Rod | 0 | 0 | 0% | Details |
| Sling of Courage | 0 | 0 | 0% | Details |
| Darkstone Periapt | 0 | 0 | 0% | Details |
| Torii | 0 | 0 | 0% | Details |
| The Boot | 0 | 0 | 0% | Details |
| Bag of Preparation | 0 | 2 | 0.0% | Details |
| Old Coin | 0 | 0 | 0% | Details |
| Strawberry | 0 | 1 | 0.0% | Details |
| Peace Pipe | 0 | 0 | 0% | Details |
| Calipers | 0 | 0 | 0% | Details |
| Oddly Smooth Stone | 0 | 0 | 0% | Details |
| Omamori | 0 | 0 | 0% | Details |
| Neow's Lament | 0 | 0 | 0% | Details |
| Sozu | 0 | 1 | 0.0% | Details |
| Eternal Feather | 0 | 0 | 0% | Details |
| Lantern | 0 | 1 | 0.0% | Details |
| Toolbox | 0 | 2 | 0.0% | Details |
| White Beast Statue | 0 | 0 | 0% | Details |
| Happy Flower | 0 | 0 | 0% | Details |
| Wing Boots | 0 | 0 | 0% | Details |
| Matryoshka | 0 | 0 | 0% | Details |
| Astrolabe | 0 | 0 | 0% | Details |
| Pen Nib | 0 | 1 | 0.0% | Details |
| Molten Egg | 0 | 0 | 0% | Details |
| Art of War | 0 | 1 | 0.0% | Details |
| Warped Tongs | 0 | 0 | 0% | Details |
| Spirit Poop | 0 | 0 | 0% | Details |
| Lee's Waffle | 0 | 3 | 0.0% | Details |
| Prayer Wheel | 0 | 0 | 0% | Details |
| Slaver's Collar | 0 | 0 | 0% | Details |
| Blue Candle | 0 | 1 | 0.0% | Details |
| Smiling Mask | 0 | 0 | 0% | Details |
| Kunai | 0 | 1 | 0.0% | Details |
| Ancient Tea Set | 0 | 0 | 0% | Details |
| Shovel | 0 | 1 | 0.0% | Details |
| Ectoplasm | 0 | 0 | 0% | Details |
| Vajra | 0 | 1 | 0.0% | Details |
| Runic Pyramid | 0 | 0 | 0% | Details |
| Fusion Hammer | 0 | 1 | 0.0% | Details |
| Bronze Scales | 0 | 2 | 0.0% | Details |
| Frozen Eye | 0 | 5 | 0.0% | Details |
| Turnip | 0 | 0 | 0% | Details |
| Cultist Headpiece | 0 | 0 | 0% | Details |
| Meal Ticket | 0 | 0 | 0% | Details |
| Velvet Choker | 0 | 1 | 0.0% | Details |
| Mummified Hand | 0 | 0 | 0% | Details |
| Pear | 0 | 1 | 0.0% | Details |
| Ssserpent Head | 0 | 0 | 0% | Details |
| Odd Mushroom | 0 | 0 | 0% | Details |
| Pocketwatch | 0 | 0 | 0% | Details |
| Runic Dome | 0 | 0 | 0% | Details |
| Bottled Tornado | 0 | 0 | 0% | Details |
| Thread and Needle | 0 | 0 | 0% | Details |
| Blood Vial | 0 | 1 | 0.0% | Details |
| Bottled Flame | 0 | 2 | 0.0% | Details |
| Necronomicon | 0 | 0 | 0% | Details |
| Mark of the Bloom | 0 | 0 | 0% | Details |
| Gremlin Visage | 0 | 0 | 0% | Details |
| Gambling Chip | 0 | 1 | 0.0% | Details |
| Sundial | 0 | 0 | 0% | Details |
| Shuriken | 0 | 1 | 0.0% | Details |
| Horn Cleat | 0 | 0 | 0% | Details |
| Strike Dummy | 0 | 0 | 0% | Details |
| Ink Bottle | 0 | 0 | 0% | Details |
| Clockwork Souvenir | 0 | 0 | 0% | Details |
| Busted Crown | 0 | 1 | 0.0% | Details |
| Du-Vu Doll | 0 | 0 | 0% | Details |
| Orange Pellets | 0 | 0 | 0% | Details |
| The Abacus | 0 | 0 | 0% | Details |
| Membership Card | 0 | 1 | 0.0% | Details |
| Incense Burner | 0 | 0 | 0% | Details |
| Stone Calendar | 0 | 0 | 0% | Details |
| Singing Bowl | 0 | 1 | 0.0% | Details |
| Face Of Cleric | 0 | 0 | 0% | Details |
| Cauldron | 0 | 2 | 0.0% | Details |
| Bird-Faced Urn | 0 | 0 | 0% | Details |
| Prismatic Shard | 0 | 0 | 0% | Details |
| Maw Bank | 0 | 0 | 0% | Details |
| Black Star | 0 | 1 | 0.0% | Details |
| Dream Catcher | 0 | 0 | 0% | Details |
| Potion Belt | 0 | 0 | 0% | Details |
| Toy Ornithopter | 0 | 0 | 0% | Details |
| Akabeko | 0 | 1 | 0.0% | Details |
| Orrery | 0 | 2 | 0.0% | Details |
| Hand Drill | 0 | 0 | 0% | Details |
| Meat on the Bone | 0 | 0 | 0% | Details |
| Sacred Bark | 0 | 0 | 0% | Details |
| Ice Cream | 0 | 1 | 0.0% | Details |
| The Courier | 0 | 0 | 0% | Details |
| Preserved Insect | 0 | 0 | 0% | Details |
| Letter Opener | 0 | 1 | 0.0% | Details |
| Chemical X | 0 | 3 | 0.0% | Details |
| Ginger | 0 | 1 | 0.0% | Details |
| Enchiridion | 0 | 0 | 0% | Details |
| Red Mask | 0 | 0 | 0% | Details |
| N'loth's Gift | 0 | 0 | 0% | Details |
| Whetstone | 0 | 1 | 0.0% | Details |
| Snecko Eye | 0 | 0 | 0% | Details |
| Bottled Lightning | 0 | 1 | 0.0% | Details |
| Bag of Marbles | 0 | 0 | 0% | Details |
| N'loth's Hungry Face | 0 | 0 | 0% | Details |
| Captain's Wheel | 0 | 0 | 0% | Details |
| Frozen Egg | 0 | 0 | 0% | Details |
| Orichalcum | 0 | 0 | 0% | Details |
| Mango | 0 | 1 | 0.0% | Details |
| Mercury Hourglass | 0 | 0 | 0% | Details |
| Ornamental Fan | 0 | 0 | 0% | Details |
| Juzu Bracelet | 0 | 1 | 0.0% | Details |
All relics available for all characters
| Name | Rarity | Description | Flavor Text |
|---|---|---|---|
| Akabeko | Common | Your first Attack each combat deals 8 additional damage. | "Muuu~" |
| Anchor | Common | Start each combat with 10 Block. | Holding this miniature trinket, you feel heavier and more stable. |
| Ancient Tea Set | Common | Whenever you enter a Rest Site, start the next combat with [E] [E] . | The key to a refreshing night's rest. |
| Art of War | Common | If you do not play any Attacks during your turn, gain an additional [E] next turn. | This ancient manuscript contains wisdom from a past age. |
| Astrolabe | Boss | Upon pickup, Transform 3 cards, then Upgrade them. | A tool to glean invaluable knowledge from the stars. |
| Bag of Marbles | Common | At the start of each combat, apply 1 Vulnerable to ALL enemies. | A once popular toy in the City. Useful for throwing enemies off balance. |
| Bag of Preparation | Common | At the start of each combat, draw 2 additional cards. | Oversized adventurer's pack. Has many pockets and straps. |
| Bird-Faced Urn | Rare | Whenever you play a Power card, heal 2 HP. | This urn shows the crow god Mazaleth looking mischievous. |
| Black Star | Boss | Elites drop an additional relic when defeated. | Originally discovered in the town of the serpent, beside a solitary candle. |
| Blood Vial | Common | At the start of each combat, heal 2 HP. | A vial containing the blood of a pure and elder vampire. |
| Bloody Idol | Special | Whenever you gain Gold, heal 5 HP. | The idol now weeps a constant stream of blood. |
| Blue Candle | Uncommon | Unplayable Curse cards can now be played. Whenever you play a Curse, lose 1 HP and Exhaust it. | The flame ignites when shrouded in darkness. |
| Bottled Flame | Uncommon | Upon pickup, choose an Attack. Start each combat with this card in your hand. | Inside the bottle resides a flame that eternally burns. |
| Bottled Lightning | Uncommon | Upon pickup, choose a Skill. Start each combat with this card in your hand. | Peering into the swirling maelstrom, you see a part of yourself staring back. |
| Bottled Tornado | Uncommon | Upon pickup, choose a Power card. Start each combat with this card in your hand. | The bottle gently hums and whirs. |
| Bronze Scales | Common | Start each combat with 3 Thorns. | The sharp scales of the Guardian. Rearranges itself to protect its user. |
| Busted Crown | Boss | Gain [E] at the start of your turn. Future card rewards have 2 less cards to choose from. | The Champ's crown... or a pale imitation? |
| Calipers | Rare | At the start of your turn, lose 15 Block rather than all of your Block. | "Mechanical precision leads to greatness" - The Architect |
| Calling Bell | Boss | Upon pickup, obtain a unique Curse and 3 relics. | This dark iron bell rang 3 times when you found it, but now stays silent. |
| Captain's Wheel | Rare | At the start of your 3rd turn, gain 18 Block. | Wooden trinket carved with delicate precision. A name is carved into it but the language is foreign. |
| Cauldron | Shop | Upon pickup, brews 5 random potions. | The Merchant is actually a rather skilled potion brewer. Buy 4 get 1 free. |
| Centennial Puzzle | Common | The first time you lose HP each combat, draw 3 cards. | Upon solving the puzzle, you feel a powerful warmth in your chest. |
| Ceramic Fish | Common | Whenever you add a card to your deck, gain 9 Gold. | Meticulously painted, these fish were revered to bring great fortune. |
| Chemical X | Shop | The effects of your cost X cards are increased by 2. | WARNING: Do not combine with sugar, spice, and everything nice. |
| Clockwork Souvenir | Shop | Start each combat with 1 Artifact. | "So many intricate gears." |
| Coffee Dripper | Boss | Gain [E] at the start of your turn. You can no longer Rest at Rest Sites. | "Yes, another cup please. Back to work. Back to work!" - The Architect |
| Cultist Headpiece | Special | You feel more talkative. | Part of the Flock! |
| Cursed Key | Boss | Gain [E] at the start of your turn. Whenever you open a non-Boss chest, obtain a Curse. | You can feel the malicious energy emanating from the key. Power comes at a price. |
| Darkstone Periapt | Uncommon | Whenever you obtain a Curse, increase your Max HP by 6. | The stone draws power from dark energy, converting it into vitality for the wearer. |
| Dead Branch | Rare | Whenever you Exhaust a card, add a random card into your hand. | The branch of a tree from a forgotten era. |
| Dolly's Mirror | Shop | Upon pickup, obtain an additional copy of a card in your deck. | "I look funny in this." |
| Dream Catcher | Common | Whenever you Rest, you may add a card into your deck. | The northern tribes would often use dream catchers at night, believing they led to self improvement. |
| Du-Vu Doll | Rare | For each Curse in your deck, start each combat with 1 Strength. | A doll devised to gain strength from malicious energy. |
| Ectoplasm | Boss | Gain [E] at the start of your turn. You can no longer gain Gold. | This blob of slime and energy seems to pulse with life. |
| Empty Cage | Boss | Upon pickup, remove 2 cards from your deck. | "How unusual to cage that which you worship." - Ranwid |
| Enchiridion | Special | At the start of each combat, add a random Power card into your hand. It costs 0 for that turn. | The legendary journal of an ancient lich. |
| Eternal Feather | Uncommon | For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site. | This feather appears to be completely indestructible. What bird does this possibly come from? |
| Face Of Cleric | Special | At the end of combat, raise your Max HP by 1. | Everyone loves Cleric. |
| Fossilized Helix | Rare | Prevent the first time you would lose HP each combat. | Seemingly indestructible, you wonder what kind of creature this belonged to. |
| Frozen Egg | Uncommon | Whenever you add a Power card into your deck, Upgrade it. | The egg lies inert and frozen, never to hatch. |
| Frozen Eye | Shop | When viewing your Draw Pile, the cards are now shown in order. | Staring into the eye, you see a glimpse of your future. |
| Fusion Hammer | Boss | Gain [E] at the start of your turn. You can no longer Smith at Rest Sites. | Once wielded, the owner can never let go. |
| Gambling Chip | Rare | At the start of each combat, discard any number of cards, then draw that many cards. | You can see a small inscription on one side. It reads: "Bear's Lucky Chip!" |
| Ginger | Rare | You can no longer become Weakened. | A potent tool in many tonics. |
| Girya | Rare | You can now gain Strength at Rest Sites (up to 3 times). | This Girya is unfathomably heavy. You could train with this to get significantly stronger. |
| Golden Idol | Special | Enemies drop 25% more Gold. | Made of solid gold, you feel richer just holding it. |
| Gremlin Horn | Uncommon | Whenever an enemy dies, gain [E] and draw 1 card. | "Gremlin Nobs are capable of growing until the day they die. Remarkable." - Ranwid |
| Gremlin Visage | Special | Start each combat with 1 Weak. | Time to run. |
| Hand Drill | Shop | Whenever you break an enemy's Block, apply 2 Vulnerable. | "Spirals are dangerous." |
| Happy Flower | Common | Every 3 turns, gain [E] . | This unceasingly joyous plant is a popular novelty item among nobles. |
| Horn Cleat | Uncommon | At the start of your 2nd turn, gain 14 Block. | Pleasant to hold in the hand. What was it for? |
| Ice Cream | Rare | Energy is now conserved between turns. | "Delicious!" |
| Incense Burner | Rare | Every 6 turns, gain 1 Intangible. | The smoke imbues its owner with the spirit of the burned. |
| Ink Bottle | Uncommon | Whenever you play 10 cards, draw 1 card. | Once exhausted, appears to refill itself in a different color. |
| Juzu Bracelet | Common | Normal enemy combats are no longer encountered in ? rooms. | A ward against the unknown. |
| Kunai | Uncommon | Every time you play 3 Attacks in a single turn, gain 1 Dexterity. | A blade favored by assassins for its lethality at range. |
| Lantern | Common | Start each combat with an additional [E] . | An eerie lantern which illuminates only for the wielder. |
| Lee's Waffle | Shop | Upon pickup, raise your Max HP by 7 and heal all of your HP. | "Tastiest treat you will find in all the Spire! Baked today just for you." |
| Letter Opener | Uncommon | Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies. | Unnaturally sharp. |
| Lizard Tail | Rare | When you would die, heal to 50% of your Max HP instead (works once). | A fake tail to trick enemies during combat. |
| Mango | Rare | Upon pickup, raise your Max HP by 14. | The most coveted forgotten fruit. Impeccably preserved with no signs of Spireblight. |
| Mark of the Bloom | Special | You can no longer heal. | In the Beyond, thoughts and reality are one. |
| Matryoshka | Uncommon | The next 2 non-Boss chests you open contain 2 Relics. | A stackable set of painted dolls. The paint depicts an unknown bird with white eyes and blue feathers. |
| Maw Bank | Common | Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at a shop. | Surprisingly popular, despite maw attacks being a regular occurrence. |
| Meal Ticket | Common | Whenever you enter a shop, heal 15 HP. | "Complimentary meatballs with every visit!" |
| Meat on the Bone | Uncommon | If your HP is at or below 50% at the end of combat, heal 12 HP. | The meat keeps replenishing, never seeming to fully run out. |
| Medical Kit | Shop | Unplayable Status cards can now be played. Whenever you play a Status card, Exhaust it. | "Has everything you need! Anti-itch, anti-burn, anti-venom, and more!" |
| Membership Card | Shop | 50% discount on all products! | "Bonus membership offer for my most valuable customers!" |
| Mercury Hourglass | Uncommon | At the start of your turn, deal 3 damage to ALL enemies. | An enchanted hourglass that endlessly drips. |
| Molten Egg | Uncommon | Whenever you add an Attack into your deck, Upgrade it. | The egg of a Phoenix. It glows red hot with a simmering lava. |
| Mummified Hand | Uncommon | Whenever you play a Power card, a random card in your hand costs 0 that turn. | Frequently twitches, especially when your pulse is high. |
| Mutagenic Strength | Special | Start each combat with 3 Strength. At the end of your first turn, lose 3 Strength. | "The results seem fleeting, triggering when the subject is in danger." - Unknown |
| Necronomicon | Special | The first Attack played each turn that costs 2 or more is played twice. Upon pickup, obtain a special Curse. | Only a fool would try and harness this evil power. At night your dreams are haunted by images of the book devouring your mind. |
| Neow's Lament | Special | Enemies in your first 3 combats will have 1 HP. | The blessing of lamentation bestowed by Neow. |
| Nilry's Codex | Special | At the end of your turn, you may shuffle 1 of 3 random cards into your draw pile. | Crafted by the infamous game master himself. Said to expand one's mind. |
| N'loth's Gift | Special | Triple the chance of finding Rare cards from combat rewards. | The strange gift from N'loth. Whenever you try and unwrap it, another wrapped box of the same size lies within. |
| N'loth's Hungry Face | Special | The next non-Boss chest you open is empty. | You feel hungry. |
| Nunchaku | Common | Every time you play 10 Attacks, gain [E] . | A good training tool. Improves the posture and agility of the wielder. |
| Oddly Smooth Stone | Common | Start each combat with 1 Dexterity. | You have never seen something so smooth and pristine. This must be the work of the Ancients. |
| Odd Mushroom | Special | When Vulnerable, take 25% more attack damage rather than 50%. | "After consuming trichella parastius I felt larger and less... susceptible." - Ranwid |
| Old Coin | Rare | Upon pickup, gain 300 Gold. | Unique coins are highly valued by merchants for their historical value and rare metallic composition. |
| Omamori | Common | Negate the next 2 Curses you obtain. | A common charm for staving off vile spirits. This one seems to possess a spark of divine energy. |
| Orange Pellets | Shop | Whenever you play a Power, Attack, and Skill in the same turn, remove all of your debuffs. | "Made from various fungi found throughout the Spire, they will stave off any affliction." |
| Orichalcum | Common | If you end your turn without Block, gain 6 Block. | A green tinted metal of an unknown origin. Seemingly indestructible. |
| Ornamental Fan | Uncommon | Every time you play 3 Attacks in a single turn, gain 4 Block. | The fan seems to extend and harden as blood is spilled. |
| Orrery | Shop | Upon pickup, choose and add 5 cards to your deck. | "Once you understand the universe..." - Zoroth |
| Pandora's Box | Boss | Upon pickup, Transform all Strike and Defend cards. | You have a bad feeling about opening this. |
| Pantograph | Uncommon | At the start of Boss combats, heal 25 HP. | "Solid foundations are not accidental. Tools for planning are a must." - The Architect |
| Peace Pipe | Rare | You can now remove cards from your deck at Rest Sites. | Clears the mind and cleanses the soul. |
| Pear | Uncommon | Upon pickup, raise your Max HP by 10. | A common fruit before the Spireblight. |
| Pen Nib | Common | Every 10th Attack you play deals double damage. | Holding the nib, you can see everyone ever slain by a previous owner of the pen. A violent history. |
| Philosopher's Stone | Boss | Gain [E] at the start of your turn. ALL enemies start combat with 1 Strength. | Raw energy emanates from the stone, empowering all nearby. |
| Pocketwatch | Rare | Whenever you play 3 or less cards during your turn, draw 3 additional cards at the start of your next turn. | The hands seem stuck on the 3 o'clock position. |
| Potion Belt | Common | Upon pickup, gain 2 Potion slots. | I can hold more Potions using this belt! |
| Prayer Wheel | Rare | Normal enemies drop an additional card reward. | The wheel continues to spin, never stopping. |
| Preserved Insect | Common | Enemies in Elite combats have 25% less HP. | The insect seems to create a shrinking aura that targets particularly large enemies. |
| Prismatic Shard | Shop | Combat reward screens now contain Colorless cards and cards from other colors. | Looking through the shard, you are able to see entirely new perspectives. |
| Question Card | Uncommon | Future card rewards have 1 additional card to choose from. | "Those with more choices minimize the downside to chaos." - Kublai the Great |
| Red Mask | Special | At the start of each combat, apply 1 Weak to ALL enemies. | This very stylish looking mask belongs to the leader of the Red Mask Bandits. Technically that makes you the leader now? |
| Regal Pillow | Common | Whenever you Rest, heal an additional 15 HP. | Now you can get a proper night's rest. |
| Runic Dome | Boss | Gain [E] at the start of your turn. You can no longer see enemy intents. | The runes are indecipherable. |
| Runic Pyramid | Boss | At the end of your turn, you no longer discard your hand. | The runes are indecipherable. |
| Sacred Bark | Boss | Double the effectiveness of potions. | A bark rumored to originate from the World tree. |
| Shovel | Rare | You can now Dig for relics at Rest Sites. | The Spire houses all number of relics from past civilizations and powerful adventurers lost to time. Time to go dig them up! |
| Shuriken | Uncommon | Every time you play 3 Attacks in a single turn, gain 1 Strength. | Lightweight throwing weapons. Recommend going for the eyes. |
| Singing Bowl | Uncommon | When adding cards into your deck, you may raise your Max HP by 2 instead. | This well-used artifact rings out with a beautiful melody when struck. |
| Slaver's Collar | Boss | During Boss and Elite combats, gain [E] at the start of your turn. | Rusty miserable chains. |
| Sling of Courage | Shop | Start each Elite combat with 2 Strength. | "A handy tool for dealing with particularly tough opponents." |
| Smiling Mask | Common | The Merchant's card removal service now always costs 50 Gold. | Mask worn by the Merchant. He must have spares... |
| Snecko Eye | Boss | At the start of your turn, draw 2 additional cards. Start each combat Confused. | An eye of a fallen snecko. Much larger than you imagined. |
| Sozu | Boss | Gain [E] at the start of your turn. You can no longer obtain potions. | You notice that magical liquids seem to lose their properties when near this relic. |
| Spirit Poop | Special | It's unpleasant. | The charred remains of your offering to the spirits. |
| Ssserpent Head | Special | Whenever you enter a ? room, gain 50 Gold. | The most fulfilling of lives is that in which you can buy anything! |
| Stone Calendar | Rare | At the end of turn 7, deal 52 damage to ALL enemies. | The passage of time is imperceptible in the Spire. |
| Strange Spoon | Shop | Cards which Exhaust when played will instead discard 50% of the time. | Staring at the spoon, it appears to bend and twist around before your eyes. |
| Strawberry | Common | Upon pickup, raise your Max HP by 7. | "Delicious! Haven't seen any of these since the blight." - Ranwid |
| Strike Dummy | Uncommon | Cards containing "Strike" deal 3 additional damage. | It's beat up. |
| Sundial | Uncommon | Every 3 times you shuffle your draw pile, gain [E] [E] . | "Early man's foolish obsession with time caused them to look to the sky for guidance, hoping for something permanent." - Zoroth |
| The Abacus | Shop | Whenever you shuffle your draw pile, gain 6 Block. | "One...Two...Three..." |
| The Boot | Common | Whenever you would deal 4 or less unblocked attack damage, increase it to 5. | When wound up, the boot grows larger in size. |
| The Courier | Uncommon | The Merchant restocks cards, relics, and potions. All prices are reduced by 20%. | The Merchant's personal pet! |
| Thread and Needle | Rare | Start each combat with 4 Plated Armor. | Wrapping the magical thread around your body, you feel harder to the touch. |
| Tiny Chest | Common | Every 4th ? room is a Treasure room. | "A fine prototype." - The Architect |
| Tiny House | Boss | Upon pickup, obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 random card. | "A near perfect implementation of miniaturization. My finest work to date, but still not adequate." - The Architect |
| Toolbox | Shop | At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand. | A tool for every job. |
| Torii | Rare | Whenever you would receive 5 or less unblocked attack damage, reduce it to 1. | Holding the small Torii, you feel a sense of calm and safety drift through your mind. |
| Toxic Egg | Uncommon | Whenever you add a Skill into your deck, Upgrade it. | "What a marvelous discovery! This appears to be the inert egg of some magical creature. Who or what created this?" - Ranwid |
| Toy Ornithopter | Common | Whenever you use a potion, heal 5 HP. | "This little toy is the perfect companion for the lone adventurer!" |
| Tungsten Rod | Rare | Whenever you would lose HP, lose 1 less. | It's very very heavy. |
| Turnip | Rare | You can no longer become Frail. | Best with Ginger. |
| Unceasing Top | Rare | Whenever you have no cards in hand during your turn, draw a card. | The top continues to spin effortlessly as if you were in a dream. |
| Vajra | Common | Start each combat with 1 Strength. | An ornamental relic given to warriors displaying glory in battle. |
| Velvet Choker | Boss | Gain [E] at the start of your turn. You cannot play more than 6 cards per turn. | "Immense power, but too limited." - Kublai the Great |
| War Paint | Common | Upon pickup, Upgrade 2 random Skills. | In the past, Ironclads would create wards using enchanted war paint before charging into battle. |
| Warped Tongs | Special | At the start of your turn, Upgrade a random card in your hand for the rest of combat. | The cursed tongs emit a strong desire to return to where they were stolen from. |
| Whetstone | Common | Upon pickup, Upgrade 2 random Attacks. | "Flesh never beats steel." - Kublai the Great |
| White Beast Statue | Uncommon | Potions always appear in combat rewards. | A small white statue of a creature you have never seen before. |
| Wing Boots | Rare | You may ignore paths when choosing the next room to travel to 3 times. | Stylish. |