Defect Cards Statistics

Card Pick Rates

This table shows how often cards are picked when they are offered in card rewards.

Card Times Picked Times Skipped Pick Rate Details
Fission 1 0 100.0% Details
Defragment 2 0 100.0% Details
Self Repair 3 0 100.0% Details
Recycle 1 0 100.0% Details
Biased Cognition 2 0 100.0% Details
Buffer 1 0 100.0% Details
Hologram 7 2 77.78% Details
Doom and Gloom 3 1 75.0% Details
Coolheaded 7 3 70.0% Details
Reinforced Body 4 2 66.67% Details
Consume 2 1 66.67% Details
Genetic Algorithm 2 1 66.67% Details
Compile Driver 4 3 57.14% Details
Sunder 1 1 50.0% Details
Chill 1 1 50.0% Details
Darkness 2 2 50.0% Details
Skim 1 1 50.0% Details
Electrodynamics 1 1 50.0% Details
Static Discharge 1 1 50.0% Details
Meteor Strike 1 1 50.0% Details
Seek 1 1 50.0% Details
Rebound 5 8 38.46% Details
Ball Lightning 4 7 36.36% Details
Double Energy 1 2 33.33% Details
Capacitor 1 2 33.33% Details
Fusion 1 3 25.0% Details
Force Field 1 4 20.0% Details
Cold Snap 2 8 20.0% Details
Streamline 1 7 12.5% Details
Sweeping Beam 1 8 11.11% Details
Beam Cell 1 8 11.11% Details
Stack 1 11 8.33% Details
Loop 0 1 0.0% Details
Equilibrium+ 0 0 0% Details
Doom and Gloom+ 0 0 0% Details
Tempest+ 0 0 0% Details
Sweeping Beam+ 0 0 0% Details
Reboot 0 0 0% Details
White Noise+ 0 0 0% Details
Reboot+ 0 0 0% Details
Recursion+ 0 0 0% Details
Claw 0 0 0% Details
Overclock 0 0 0% Details
Capacitor+ 0 0 0% Details
Streamline+ 0 0 0% Details
Barrage+ 0 0 0% Details
Echo Form+ 0 0 0% Details
Rip and Tear+ 0 0 0% Details
Boot Sequence+ 0 0 0% Details
Consume+ 0 0 0% Details
FTL 0 1 0.0% Details
TURBO 0 0 0% Details
Heatsinks+ 0 0 0% Details
Hyperbeam 0 0 0% Details
Genetic Algorithm+ 0 0 0% Details
Thunder Strike 0 1 0.0% Details
Biased Cognition+ 0 0 0% Details
Rebound+ 0 0 0% Details
Charge Battery+ 0 0 0% Details
Fission+ 0 0 0% Details
Electrodynamics+ 0 0 0% Details
Core Surge 0 0 0% Details
Echo Form 0 0 0% Details
Overclock+ 0 0 0% Details
Multi-Cast+ 0 0 0% Details
Bullseye+ 0 0 0% Details
Glacier 0 0 0% Details
Zap+ 0 0 0% Details
Defend 0 0 0% Details
Tempest 0 4 0.0% Details
Claw+ 0 0 0% Details
Stack+ 0 0 0% Details
Heatsinks 0 1 0.0% Details
Creative AI+ 0 0 0% Details
Storm+ 0 0 0% Details
FTL+ 0 0 0% Details
Equilibrium 0 0 0% Details
Hello World 0 3 0.0% Details
Chill+ 0 0 0% Details
TURBO+ 0 0 0% Details
Go for the Eyes+ 0 0 0% Details
Multi-Cast 0 1 0.0% Details
Buffer+ 0 0 0% Details
Darkness+ 0 0 0% Details
Melter 0 6 0.0% Details
Leap+ 0 0 0% Details
Aggregate 0 4 0.0% Details
Hyperbeam+ 0 0 0% Details
Auto-Shields+ 0 0 0% Details
Cold Snap+ 0 0 0% Details
Steam Barrier 0 0 0% Details
Machine Learning 0 0 0% Details
White Noise 0 1 0.0% Details
Rip and Tear 0 3 0.0% Details
Static Discharge+ 0 0 0% Details
All for One 0 0 0% Details
Melter+ 0 0 0% Details
Leap 0 6 0.0% Details
Barrage 0 12 0.0% Details
Boot Sequence 0 0 0% Details
Aggregate+ 0 0 0% Details
Double Energy+ 0 0 0% Details
Recycle+ 0 0 0% Details
Dualcast+ 0 0 0% Details
Seek+ 0 0 0% Details
Reinforced Body+ 0 0 0% Details
Blizzard+ 0 0 0% Details
Machine Learning+ 0 0 0% Details
Glacier+ 0 0 0% Details
Fusion+ 0 0 0% Details
Beam Cell+ 0 0 0% Details
Hello World+ 0 0 0% Details
Core Surge+ 0 0 0% Details
Compile Driver+ 0 0 0% Details
Thunder Strike+ 0 0 0% Details
Skim+ 0 0 0% Details
Bullseye 0 0 0% Details
Reprogram+ 0 0 0% Details
Charge Battery 0 0 0% Details
Defragment+ 0 0 0% Details
Zap 0 0 0% Details
Loop+ 0 0 0% Details
Reprogram 0 2 0.0% Details
Creative AI 0 1 0.0% Details
Auto-Shields 0 0 0% Details
Strike 0 0 0% Details
All for One+ 0 0 0% Details
Dualcast 0 0 0% Details
Recursion 0 0 0% Details
Go for the Eyes 0 13 0.0% Details
Scrape+ 0 0 0% Details
Rainbow+ 0 0 0% Details
Rainbow 0 1 0.0% Details
Scrape 0 7 0.0% Details
Amplify+ 0 0 0% Details
Strike+ 0 0 0% Details
Force Field+ 0 0 0% Details
Hologram+ 0 0 0% Details
Steam Barrier+ 0 0 0% Details
Amplify 0 1 0.0% Details
Chaos+ 0 0 0% Details
Sunder+ 0 0 0% Details
Meteor Strike+ 0 0 0% Details
Blizzard 0 1 0.0% Details
Defend+ 0 0 0% Details
Storm 0 2 0.0% Details
Coolheaded+ 0 0 0% Details
Ball Lightning+ 0 0 0% Details
Chaos 0 3 0.0% Details
Self Repair+ 0 0 0% Details

Card Database

All cards available for Defect

Name Type Rarity Cost Description
Aggregate Skill Uncommon 1 Gain [B] for every 6 cards in your draw pile.
Aggregate+ Skill Uncommon 1 Gain [B] for every 5 cards in your draw pile.
All for One Attack Rare 2 Deal 10 damage. Put all cost 0 cards from your discard pile into your hand.
All for One+ Attack Rare 2 Deal 14 damage. Put all cost 0 cards from your discard pile into your hand.
Amplify Skill Rare 1 This turn, your next Power card is played twice.
Amplify+ Skill Rare 1 This turn, your next 2 Power cards are played twice.
Auto-Shields Skill Uncommon 1 If you have no Block, gain 11 Block.
Auto-Shields+ Skill Uncommon 1 If you have no Block, gain 15 Block.
Ball Lightning Attack Common 1 Deal 7 damage. Channel 1 Lightning.
Ball Lightning+ Attack Common 1 Deal 10 damage. Channel 1 Lightning.
Barrage Attack Common 1 Deal 4 damage for each Channeled Orb.
Barrage+ Attack Common 1 Deal 6 damage for each Channeled Orb.
Beam Cell Attack Common 0 Deal 3 damage. Apply 1 Vulnerable.
Beam Cell+ Attack Common 0 Deal 4 damage. Apply 2 Vulnerable.
Biased Cognition Power Rare 1 Gain 4 Focus. At the start of your turn, lose 1 Focus.
Biased Cognition+ Power Rare 1 Gain 5 Focus. At the start of your turn, lose 1 Focus.
Blizzard Attack Uncommon 1 Deal damage equal to 2 times the number of Frost Channeled this combat to ALL enemies.
Blizzard+ Attack Uncommon 1 Deal damage equal to 3 times the number of Frost Channeled this combat to ALL enemies.
Boot Sequence Skill Uncommon 0 Innate. Gain 10 Block. Exhaust.
Boot Sequence+ Skill Uncommon 0 Innate. Gain 13 Block. Exhaust.
Buffer Power Rare 2 Prevent the next time you would lose HP.
Buffer+ Power Rare 2 Prevent the next 2 times you would lose HP.
Bullseye Attack Uncommon 1 Deal 8 damage. Apply 2 Lock-On.
Bullseye+ Attack Uncommon 1 Deal 11 damage. Apply 3 Lock-On.
Capacitor Power Uncommon 1 Gain 2 Orb slots.
Capacitor+ Power Uncommon 1 Gain 3 Orb slots.
Chaos Skill Uncommon 1 Channel 1 random Orb.
Chaos+ Skill Uncommon 1 Channel 2 random Orbs.
Charge Battery Skill Common 1 Gain 7 Block. Next turn, gain [B].
Charge Battery+ Skill Common 1 Gain 10 Block. Next turn, gain [B].
Chill Skill Uncommon 0 Channel 1 Frost for each enemy in combat. Exhaust.
Chill+ Skill Uncommon 0 Innate. Channel 1 Frost for each enemy in combat. Exhaust.
Claw Attack Common 0 Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
Claw+ Attack Common 0 Deal 5 damage. Increase the damage of ALL Claw cards by 2 this combat.
Cold Snap Attack Common 1 Deal 6 damage. Channel 1 Frost.
Cold Snap+ Attack Common 1 Deal 9 damage. Channel 1 Frost.
Compile Driver Attack Common 1 Deal 7 damage. Draw 1 card for each unique Orb you have.
Compile Driver+ Attack Common 1 Deal 10 damage. Draw 1 card for each unique Orb you have.
Consume Skill Uncommon 2 Gain 2 Focus. Lose 1 Orb slot.
Consume+ Skill Uncommon 2 Gain 3 Focus. Lose 1 Orb slot.
Coolheaded Skill Common 1 Channel 1 Frost. Draw 1 card.
Coolheaded+ Skill Common 1 Channel 1 Frost. Draw 2 cards.
Core Surge Attack Rare 1 Deal 11 damage. Gain 1 Artifact. Exhaust.
Core Surge+ Attack Rare 1 Deal 15 damage. Gain 1 Artifact. Exhaust.
Creative AI Power Rare 3 At the start of your turn, add a random Power card into your hand.
Creative AI+ Power Rare 2 At the start of your turn, add a random Power card into your hand.
Darkness Skill Uncommon 1 Channel 1 Dark.
Darkness+ Skill Uncommon 1 Channel 1 Dark. Trigger the passive ability of all Dark orbs.
Defend Skill Basic 1 Gain 5 Block.
Defend+ Skill Basic 1 Gain 8 Block.
Defragment Power Uncommon 1 Gain 1 Focus.
Defragment+ Power Uncommon 1 Gain 2 Focus.
Doom and Gloom Attack Uncommon 2 Deal 10 damage to ALL enemies. Channel 1 Dark.
Doom and Gloom+ Attack Uncommon 2 Deal 14 damage to ALL enemies. Channel 1 Dark.
Double Energy Skill Uncommon 1 Double your Energy. Exhaust.
Double Energy+ Skill Uncommon 0 Double your Energy. Exhaust.
Dualcast Skill Basic 1 Evoke your next Orb twice.
Dualcast+ Skill Basic 0 Evoke your next Orb twice.
Echo Form Power Rare 3 Ethereal. The first card you play each turn is played twice.
Echo Form+ Power Rare 3 The first card you play each turn is played twice.
Electrodynamics Power Rare 2 Lightning now hits ALL enemies. Channel 2 Lightning.
Electrodynamics+ Power Rare 2 Lightning now hits ALL enemies. Channel 3 Lightning.
Equilibrium Skill Uncommon 2 Gain 13 Block. Retain your hand this turn.
Equilibrium+ Skill Uncommon 2 Gain 16 Block. Retain your hand this turn.
Fission Skill Rare 0 Remove all your Orbs. Gain [B] and draw 1 card for each Orb removed. Exhaust.
Fission+ Skill Rare 0 Evoke all your Orbs. Gain [B] and draw 1 card for each Orb Evoked. Exhaust.
Force Field Skill Uncommon 4 Costs 1 less [B] for each Power card played this combat. Gain 12 Block.
Force Field+ Skill Uncommon 4 Costs 1 less [B] for each Power card played this combat. Gain 16 Block.
FTL Attack Uncommon 0 Deal 5 damage. If you have played less than 3 cards this turn, draw 1 card.
FTL+ Attack Uncommon 0 Deal 6 damage. If you have played less than 4 cards this turn, draw 1 card.
Fusion Skill Uncommon 2 Channel 1 Plasma.
Fusion+ Skill Uncommon 1 Channel 1 Plasma.
Genetic Algorithm Skill Uncommon 1 Gain 1 Block. Permanently increase this card's Block by 2. Exhaust.
Genetic Algorithm+ Skill Uncommon 1 Gain 1 Block. Permanently increase this card's Block by 3. Exhaust.
Glacier Skill Uncommon 2 Gain 7 Block. Channel 2 Frost.
Glacier+ Skill Uncommon 2 Gain 10 Block. Channel 2 Frost.
Go for the Eyes Attack Common 0 Deal 3 damage. If the enemy intends to attack, apply 1 Weak.
Go for the Eyes+ Attack Common 0 Deal 4 damage. If the enemy intends to attack, apply 2 Weak.
Heatsinks Power Uncommon 1 Whenever you play a Power card, draw 1 card.
Heatsinks+ Power Uncommon 1 Whenever you play a Power card, draw 2 cards.
Hello World Power Uncommon 1 At the start of your turn, add a random Common card into your hand.
Hello World+ Power Uncommon 1 Innate. At the start of your turn, add a random Common card into your hand.
Hologram Skill Common 1 Gain 3 Block. Put a card from your discard pile into your hand. Exhaust.
Hologram+ Skill Common 1 Gain 5 Block. Put a card from your discard pile into your hand.
Hyperbeam Attack Rare 2 Deal 26 damage to ALL enemies. Lose 3 Focus.
Hyperbeam+ Attack Rare 2 Deal 34 damage to ALL enemies. Lose 3 Focus.
Leap Skill Common 1 Gain 9 Block.
Leap+ Skill Common 1 Gain 12 Block.
Loop Power Uncommon 1 At the start of your turn, trigger the passive ability of your next Orb.
Loop+ Power Uncommon 1 At the start of your turn, trigger the passive ability of your next Orb 2 times.
Machine Learning Power Rare 1 At the start of your turn, draw 1 additional card.
Machine Learning+ Power Rare 1 Innate. At the start of your turn, draw 1 additional card.
Melter Attack Uncommon 1 Remove all Block from the enemy. Deal 10 damage.
Melter+ Attack Uncommon 1 Remove all Block from the enemy. Deal 14 damage.
Meteor Strike Attack Rare 5 Deal 24 damage. Channel 3 Plasma.
Meteor Strike+ Attack Rare 5 Deal 30 damage. Channel 3 Plasma.
Multi-Cast Skill Rare -1 Evoke your next Orb X times.
Multi-Cast+ Skill Rare -1 Evoke your next Orb X+1 times.
Overclock Skill Uncommon 0 Draw 2 cards. Add a *Burn into your discard pile.
Overclock+ Skill Uncommon 0 Draw 3 cards. Add a *Burn into your discard pile.
Rainbow Skill Rare 2 Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust.
Rainbow+ Skill Rare 2 Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.
Reboot Skill Rare 0 Shuffle ALL your cards into your draw pile. Draw 4 cards. Exhaust.
Reboot+ Skill Rare 0 Shuffle ALL your cards into your draw pile. Draw 6 cards. Exhaust.
Rebound Attack Common 1 Deal 9 damage. Put the next card you play this turn on top of your draw pile.
Rebound+ Attack Common 1 Deal 12 damage. Put the next card you play this turn on top of your draw pile.
Recursion Skill Common 1 Evoke your next Orb. Channel the Orb that was just Evoked.
Recursion+ Skill Common 0 Evoke your next Orb. Channel the Orb that was just Evoked.
Recycle Skill Uncommon 1 Exhaust a card. Gain [B] equal to its cost.
Recycle+ Skill Uncommon 0 Exhaust a card. Gain [B] equal to its cost.
Reinforced Body Skill Uncommon -1 Gain 7 Block X times.
Reinforced Body+ Skill Uncommon -1 Gain 9 Block X times.
Reprogram Skill Uncommon 1 Lose 2 Focus. Gain 1 Strength. Gain 1 Dexterity.
Reprogram+ Skill Uncommon 1 Lose 1 Focus. Gain 1 Strength. Gain 1 Dexterity.
Rip and Tear Attack Uncommon 1 Deal 7 damage to a random enemy twice.
Rip and Tear+ Attack Uncommon 1 Deal 9 damage to a random enemy twice.
Scrape Attack Uncommon 1 Deal 7 damage. Draw 3 cards. Discard all cards drawn this way that do not cost 0.
Scrape+ Attack Uncommon 1 Deal 9 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0.
Seek Skill Rare 0 Put 1 card from your draw pile into your hand. Exhaust.
Seek+ Skill Rare 0 Put 2 cards from your draw pile into your hand. Exhaust.
Self Repair Power Uncommon 1 At the end of combat, heal 7 HP.
Self Repair+ Power Uncommon 1 At the end of combat, heal 10 HP.
Skim Skill Uncommon 1 Draw 3 cards.
Skim+ Skill Uncommon 1 Draw 4 cards.
Stack Skill Common 1 Gain Block equal to the number of cards in your discard pile.
Stack+ Skill Common 1 Gain Block equal to the number of cards in your discard pile +3.
Static Discharge Power Uncommon 1 Whenever you receive unblocked attack damage, Channel 1 Lightning.
Static Discharge+ Power Uncommon 1 Whenever you receive unblocked attack damage, Channel 2 Lightning.
Steam Barrier Skill Common 0 Gain 6 Block. Decrease this card's Block by 1 this combat.
Steam Barrier+ Skill Common 0 Gain 8 Block. Decrease this card's Block by 1 this combat.
Storm Power Uncommon 1 Whenever you play a Power card, Channel 1 Lightning.
Storm+ Power Uncommon 1 Innate. Whenever you play a Power card, Channel 1 Lightning.
Streamline Attack Common 2 Deal 15 damage. Reduce this card's cost by 1 this combat.
Streamline+ Attack Common 2 Deal 20 damage. Reduce this card's cost by 1 this combat.
Strike Attack Basic 1 Deal 6 damage.
Strike+ Attack Basic 1 Deal 9 damage.
Sunder Attack Uncommon 3 Deal 24 damage. If this kills an enemy, gain [B] [B] [B].
Sunder+ Attack Uncommon 3 Deal 32 damage. If this kills an enemy, gain [B] [B] [B].
Sweeping Beam Attack Common 1 Deal 6 damage to ALL enemies. Draw 1 card.
Sweeping Beam+ Attack Common 1 Deal 9 damage to ALL enemies. Draw 1 card.
Tempest Skill Uncommon -1 Channel X Lightning. Exhaust.
Tempest+ Skill Uncommon -1 Channel X+1 Lightning. Exhaust.
Thunder Strike Attack Rare 3 Deal 7 damage to a random enemy for each Lightning Channeled this combat.
Thunder Strike+ Attack Rare 3 Deal 9 damage to a random enemy for each Lightning Channeled this combat.
TURBO Skill Common 0 Gain [B] [B]. Add a *Void into your discard pile.
TURBO+ Skill Common 0 Gain [B] [B] [B]. Add a *Void into your discard pile.
White Noise Skill Uncommon 1 Add a random Power card into your hand. It costs 0 this turn. Exhaust.
White Noise+ Skill Uncommon 0 Add a random Power card into your hand. It costs 0 this turn. Exhaust.
Zap Skill Basic 1 Channel 1 Lightning.
Zap+ Skill Basic 0 Channel 1 Lightning.